Last edited by pchester on Sun 26 Nov 2017 - 11:35; edited 12 times in total
VodkaMartiniSNS and ChoGyn501 like this post
Steve90k Experienced
Posts : 156 Join date : 2017-06-02
Subject: Re: Infoportions Fri 21 Jul 2017 - 1:12
Wow! That files is off the scale!!!
We just need a joint effort to give descriptions to them all!
Wow! I litterally count over 4000 info_portions!!!
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Fri 21 Jul 2017 - 14:59
I will continue to add descriptions where I find them, but any contributions would be very welcome...
Steve90k Experienced
Posts : 156 Join date : 2017-06-02
Subject: Re: Infoportions Fri 21 Jul 2017 - 18:12
pchester wrote:
I will continue to add descriptions where I find them, but any contributions would be very welcome...
I'll take a look at it
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: Infoportions Sat 22 Jul 2017 - 0:04
pchester wrote:
I will continue to add descriptions where I find them, but any contributions would be very welcome...
Here's all I have for now. If I find any more, though, you're welcome to them
Spoiler:
Rabinowitz Originally Posted by TrueBritt There are 2 useful spoilers ie- Esc S Infoportions one to the chap you see before getting the rabbi and one for the rabbi:
[2545]=[kot_find_rabi_djoker_vodka]
[2550]=[kot_find_rabi_done]
So, after fandangling about with the info portions and a disposable save game I finally got it to work.
I needed to do this for him to spawn and continue the quest.
kot_find_rabi_spawn_rabi (Which spawned him)
then this
kot_find_rabi_scromnyi (Which gave him the dialogue necessary to complete to part of the quest to find him, and now I go back to Cat.)
Dummy Recipes completion, after receiving note info_amk_recipt_dummy_fire info_amk_recipt_dummy_bright info_amk_recipt_dummy_moon
clear the 'Find Mole's Lost PDA' task, the info portion is agr_krot_pda_done
(mono_dead_doc) is a quest-item normally to be found on a dead monolithians body in x10. But his body could be removed automatically from the game
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: Infoportions Sun 23 Jul 2017 - 14:39
Hi pchester. Here are some more from my notes
Spoiler:
When I returned from Agroprom after being sent by Yakut, he had no dialog for looking for Ghost in Radar. Info portion yakut_false_done No Beast in Cordon, prizrak_finalzver_done No dying scientist in x10, ucen_talk_spawn ----------------- After completing the Beast-in-Cordon mission Spoiler: with prizrak_finalzver_done, I also had to spawn in his docs to give to Ghost - item new_document_sniper.
Just a suggestion, but when you've compiled a decent amount of Infoportions, would you please publish it here? Then do the same on a regular basis, maybe before each new patch, renaming it something like 'Infoportion Directory v1.0013'
This should ensure that, like the game and dialogues, there's a continuous evolution and up to date record. And if anything were to happen to you, or you were overwhelmed by RL, your work wouldn't be lost, and there'd always be a legacy for someone else to continue...
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Sun 23 Jul 2017 - 15:05
Sword2012 wrote:
Just a suggestion, but when you've compiled a decent amount of Infoportions, would you please publish it here?
Hi Sword2012, I'm not sure what you mean by publishing it here. I thought we had to keep documents elsewhere and just provide a link in these forums. I'm happy to put it somewhere more accessible, just tell me where and how.
I take your point about adding version numbers. I'll do that for future changes.
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Sun 23 Jul 2017 - 15:24
Sword2012 wrote:
Hi pchester. Here are some more from my notes
Updated (new version link posted above). Thx.
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: Infoportions Sun 23 Jul 2017 - 15:44
pchester wrote:
Hi Sword2012, I'm not sure what you mean by publishing it here. I thought we had to keep documents elsewhere and just provide a link in these forums. I'm happy to put it somewhere more accessible, just tell me where and how
My apologies for not being clearer. What you've done is not only fine, but brilliant, and a link right at the top of the forum is a great idea
Thank you very much indeed. We've needed this for a long time...
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Tue 25 Jul 2017 - 20:13
Updated - new version link posted above
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Tue 8 Aug 2017 - 11:32
Updated version 110013j - link posted at top
kaplumbaga Veteran
Posts : 326 Join date : 2017-06-14 Age : 40 Location : turkey
Subject: Re: Infoportions Wed 6 Sep 2017 - 15:24
these missions cant complete. where is the lucas? these tasks anyway cant complete.
1. destroy the herd of boars and fleshes (by lucas) (armywerehouses) 2. destroy the bandits (by voronin) (garbage) 3. destroy natural stalker (by lucas) (at waiting room)
can i complete these mission use quick spawn info menü.?
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Wed 6 Sep 2017 - 20:56
kaplumbaga wrote:
these missions cant complete. where is the lucas? these tasks anyway cant complete.
1. destroy the herd of boars and fleshes (by lucas) (armywerehouses) 2. destroy the bandits (by voronin) (garbage) 3. destroy natural stalker (by lucas) (at waiting room)
can i complete these mission use quick spawn info menü.?
If you can give me the exact text for the tasks that you are unable to complete, I will see if I can find the info portions to complete them.
kaplumbaga Veteran
Posts : 326 Join date : 2017-06-14 Age : 40 Location : turkey
Subject: Re: Infoportions Thu 7 Sep 2017 - 10:44
pchester wrote:
kaplumbaga wrote:
these missions cant complete. where is the lucas? these tasks anyway cant complete.
1. destroy the herd of boars and fleshes (by lucas) (armywerehouses) 2. destroy the bandits (by voronin) (garbage) 3. destroy natural stalker (by lucas) (at waiting room)
can i complete these mission use quick spawn info menü.?
If you can give me the exact text for the tasks that you are unable to complete, I will see if I can find the info portions to complete them.
do you can found info?
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Fri 8 Sep 2017 - 12:31
Updated for game version 1.1.0014 - see link in top post.
(If you spot any changes that I have missed, please let me know! )
RogueTrooper13 Zombie
Posts : 4 Join date : 2017-11-04
Subject: Re: Infoportions Wed 8 Nov 2017 - 21:33
1.10015
Rescue Mole in agroprom will not complete after the military is defeated after two attempts from Agroprom map load autosave.
does anyone know what the infoportion is?
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Wed 8 Nov 2017 - 21:56
RogueTrooper13 wrote:
Rescue Mole in agroprom will not complete after the military is defeated after two attempts from Agroprom map load autosave.
does anyone know what the infoportion is?
(Mole = "krot") I am assuming that Mole survived. I haven't tried these, but you could make a hard save and try:
agr_krot_band_done or agr_krot_task_complete
You could also try agr_can_ask_krot_about_gunslinger which (I think) lets you get the info you need to continue.
Let me know if you don't have any luck and I will dig deeper.
RogueTrooper13 Zombie
Posts : 4 Join date : 2017-11-04
Subject: Re: Infoportions Wed 8 Nov 2017 - 22:01
Thanks for the quick reply! Yeah he survived. I've always had problems in agroprom when playing this mod :O
RogueTrooper13 Zombie
Posts : 4 Join date : 2017-11-04
Subject: Re: Infoportions Wed 8 Nov 2017 - 22:21
I used the agr_krot_task_complete followed by agr_can_ask_krot_about_gunslinger which seemed to work and give me the strelok stash info but mole is still in distress and the rescue mole mission is still incomplete in the pda.
Edit: I also had a similar issue with wolfs boar elimination side quest not completing. I just canceled it.
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Wed 8 Nov 2017 - 23:16
RogueTrooper13 wrote:
I used the agr_krot_task_complete followed by agr_can_ask_krot_about_gunslinger which seemed to work and give me the strelok stash info but mole is still in distress and the rescue mole mission is still incomplete in the pda.
Edit: I also had a similar issue with wolfs boar elimination side quest not completing. I just canceled it.
Unfortunately some tasks can be broken by doing things in the "wrong" order. Even more unfortunately, it is not always obvious what the order should be!
There are several other "krot" info portions, but it would be trial-and-error to find the right one. Here are a couple more you could try:
agr_help_krot_done agr_krot_go_to_well
If you want to look for more possibilities, the info portions list for v1.10014 is in the Game Guides section of this forum. Just open it in a text editor (I recommend Notepad++) and search for "krot".
RogueTrooper13 Zombie
Posts : 4 Join date : 2017-11-04
Subject: Re: Infoportions Thu 9 Nov 2017 - 20:26
agr_krot_go_to_well was the infoportion that fixed things and calls agr_krot_task_complete and moves him to the underground entrance. Thank you that ironed things out
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: Infoportions Thu 9 Nov 2017 - 22:21
RogueTrooper13 wrote:
agr_krot_go_to_well was the infoportion that fixed things and calls agr_krot_task_complete and moves him to the underground entrance. Thank you that ironed things out
Thanks for letting me know. I will add a description against that entry in the info portion list.