| Dialogue Improvement suggestions | |
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+5kd6dm rusty_shackleford Steve90k _Nite_ da_raabi 9 posters |
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pchester Administrator
Posts : 2490 Join date : 2017-06-03
| Subject: Re: Dialogue Improvement suggestions Fri 18 Aug 2017 - 21:56 | |
| Task: Find the documents in the Red Forest for Fang - unnecessary task given. - Spoiler:
The Red Forest Hunters tell MO their backpack with Fang's docs was stolen. MO traces it to thief Mitya in Swamp. MO confronts Mitya, who returns the stolen backpack [You must be registered and logged in to see this link.]New task given: Talk to Sidorovich [You must be registered and logged in to see this link.]Sidorovich tells MO he has Mitya's backpack - offers to sell it for 10k. The dialogue ends without MO buying anything (his money remains the same) [You must be registered and logged in to see this link.]Since Mitya has already given MO the backpack, I suggest that the Talk to Sidorovich task is removed.
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pchester Administrator
Posts : 2490 Join date : 2017-06-03 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sat 19 Aug 2017 - 11:07 | |
| - Sword2012 wrote:
- Thank you. I now have your screenshots so you can delete your originals
_Nite_ says the transition appeared in his game, so perhaps mine is just glitched. I suggest that you don't do anything unless others report the same issue. | |
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pchester Administrator
Posts : 2490 Join date : 2017-06-03 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sat 19 Aug 2017 - 18:26 | |
| I'm not sure if you want info on dialogue that you haven't reached yet, but this one concerns Sviblov's task to "Find the courier in Radar". Sviblov tells MO his courier is carrying samples for Sahara. Should be for Sakharov. Screenshot: [You must be registered and logged in to see this link.] | |
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Sword2012 Administrator
Posts : 1292 Join date : 2017-05-31 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sat 19 Aug 2017 - 19:28 | |
| - pchester wrote:
- I'm not sure if you want info on dialogue that you haven't reached yet, but this one concerns Sviblov's task to "Find the courier in Radar". Sviblov tells MO his courier is carrying samples for Sahara. Should be for Sakharov.
Screenshot: [You must be registered and logged in to see this link.] Thanks. I'd have taken that as another of Sviblov's 'wurblings', and wouldn't have recognized Sak in context I have your download, and please accept another thingy | |
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pchester Administrator
Posts : 2490 Join date : 2017-06-03 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sat 19 Aug 2017 - 21:00 | |
| Okay, here's another minor one... On arrival at - Spoiler:
Old Village, Kolmogor asks MO to help to save his brother. However, the task is called "Help fight off Kolmogor's brother". [You must be registered and logged in to see this link.]
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Sword2012 Administrator
Posts : 1292 Join date : 2017-05-31 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sun 20 Aug 2017 - 1:46 | |
| - pchester wrote:
- Okay, here's another minor one...
On arrival at- Spoiler:
Old Village, Kolmogor asks MO to help to save his brother. However, the task is called "Help fight off Kolmogor's brother". [You must be registered and logged in to see this link.]
Got it. Thanks. I'll be running out thingies at this rate... | |
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pchester Administrator
Posts : 2490 Join date : 2017-06-03 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sun 20 Aug 2017 - 18:58 | |
| On arrival at Generators, MO talks to Countryman, but their dialogue appears to be reversed ... pic shows dialogue and indicates who I think should be saying what. [You must be registered and logged in to see this link.](don't worry, no thingies required ) | |
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Sword2012 Administrator
Posts : 1292 Join date : 2017-05-31 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sun 20 Aug 2017 - 20:07 | |
| [quote="pchester"]On arrival at Generators, MO talks to Countryman, but their dialogue appears to be reversed ... pic shows dialogue and indicates who I think should be saying what. [You must be registered and logged in to see this link.]This chestnut has been resolved in the coding by Aleks for 1.10014 But hey, I received a large box full of state-of-the-art green thingies today, so keep 'em coming! | |
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pchester Administrator
Posts : 2490 Join date : 2017-06-03 Location : UK
| Subject: Re: Dialogue Improvement suggestions Sun 20 Aug 2017 - 21:42 | |
| - Sword2012 wrote:
- This chestnut has been resolved in the coding by Aleks for 1.10014
I'm not surprised, it is a pretty obvious one. | |
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| Subject: Re: Dialogue Improvement suggestions | |
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| Dialogue Improvement suggestions | |
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