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» Kruglov... the idiot
Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeby TrueB Yesterday at 13:50

» Stuck in the gameplay, Stalker? Let's have a little chat...
Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeby TrueB Thu 2 Jul 2020 - 9:57

» Scratching my head....
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» Have the music on the flashdrives
Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeby Ikaruss Wed 1 Jul 2020 - 10:42

» Vehicles. Instructions for use?
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» Finding the red pseudogiant
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» Spanish Translation?
Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeby Sword2012 Sun 28 Jun 2020 - 18:10

» Error message and help/support subforum
Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeby papanoel Fri 26 Jun 2020 - 18:05

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 Stuck in the gameplay, Stalker? Let's have a little chat...

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Ikaruss
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Posts : 46
Join date : 2019-01-01

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeMon 22 Jun 2020 - 4:02

Murphy's laws haunt me ...
Finally I was able to go up to the place, with many tricks, and in God mode, because I fell many times.
Still, that didn't stop me from fracturing my legs.

I went up, killed the two mercenaries who were up there, and I found the portal.
After many laps, I returned to Recon, where I could not find either Fang or Pilgrim.
Many laps later, and seeing the forum, I discovered that they were in Warehouses.
(This is a serious error that there is not a clue to find them, they could be anywhere in the Zone).

Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Ss-jarvis-06-21-20-22-45-53-l07-military

And when I finally talk to Fang, he tells me that I should ask Lukash for the favor.
And my problem is that ... well, this is Lukash when I go to see him:

Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Ss-jarvis-06-21-20-22-48-51-l07-military

He's been dead for a long, loooong time, when I help Duty attack the Freedom base.
I even have a bugged quest to find two controller brains.

So it's simple: I need a way to continue this mission, revive Lukash, or whatever, that does not involve returning 80 saved games back, because it would be the fourth time that as long I have been playing, that I must return several savegame back.

And I'm not going to do it, not when my progress is too much, it would be easier to start the game again ... and before that, I prefer to uninstall the game than how frustrated I am right now...
So, please, help...
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WhiteWolf
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WhiteWolf

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Age : 49
Location : South Africa and Thailand

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeMon 22 Jun 2020 - 12:20

Previous post:
 
Hello Friend Ikarrus. Bro, i have dune this a lot, and found my self in a spot that i cannot go forward. The big rule in this game is, don't rus to quick to other parts of the game maps, do the quests in correct way. You will get a quest sometimes in the beginning, but, it is for later in the game like the 2 controller brains. There is a guide to help you do it step by step right to the end of the hole game, please download it, play the game by following the guide as you go. Please Send Swords or Pchester a private message asking the link to that guide as i still have it but cannot find the link to it. I know i got it of MEGA
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Sword2012
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Sword2012

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeMon 22 Jun 2020 - 12:49

Pchester's Wise, Wonderful, Wide-ranging Walkthroughs are here  santa

[You must be registered and logged in to see this link.]
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pchester
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pchester

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeMon 22 Jun 2020 - 14:55

[You must be registered and logged in to see this link.] wrote:
So it's simple: I need a way to continue this mission, revive Lukash, or whatever, that does not involve returning 80 saved games back, because it would be the fourth time that as long I have been playing, that I must return several savegame back. And I'm not going to do it, not when my progress is too much, it would be easier to start the game again ... and before that, I prefer to uninstall the game than how frustrated I am right now... So, please, help...

Unfortunately there is no way that I know of to spawn-in a named NPC.

You could try resurrecting Lukash if his body is still there, but that generally only works immediately after death and I doubt that it would work after all this time. If you want to try resurrection, make a save, target the corpse and enter [ESC]+[R]. (The save is because I find [ESC]+[R] often crashes the game on the first attempt, but for some reason it can work after reloading.)

If resurrection does work, Lukash will almost certainly be hostile, but you may be able to calm him down with the [ESC]+[F] (Attitude) menu.

If resurrection doesn't work, I am afraid you are unlikely to be able to continue with your current game. Lukash and his Freedomers are key to exploring Warlab, and the rest of the game opens up from there.

If you still want to continue, you can 'PM' me with your email address and I will send you a working save game from just before talking to Lukash. I will undoubtedly have done some things differently from you, but at least the game can be completed from that save.

Sword has given you a link to some walkthroughs; there is an updated version of Part I here: [You must be registered and logged in to see this link.] Part II (Recon onward) will be updated for dialogue improvements in due course, but is pretty much correct as far as the story goes.

Finally, if you don't mind some general advice, do not take game shortcuts unless you have no alternative and are willing to take a chance that things might go wrong. StalkerSoup is a very linear game at times, and if you do things in the wrong order or use "cheat" menus to bypass parts of the story, you can miss important events and triggers.... which can seriously mess up your game later on!

Also be careful to read all of the dialogue; there are often important clues (like Voronin telling you not to get involved with Skull) that are there for a reason.

Good luck, Stalker...
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Ikaruss
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Ikaruss

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeMon 22 Jun 2020 - 23:56

My previous rant:
 

EDIT:

First, apologies for letting myself be carried away by the frustration of my message.
However, I did not delete it, nor change my opinion, about the errors that some missions of the game have.

As a last attempt, try reviving the dead with the Esc + R.
After 3 attempts, I was able to revive Lukash, and after saving, I was able to revive Miser as well, who was killed by Duty.
I'm also trying to revive Max, who was out there, given the possibility that when he sees himself as a unique character, he also has another pending mission.

But I reiterate, now calmly, that it is a great planning and writing error, many of the missions.
At most, if there are characters that are important for other subsequent missions, they should make them at least immortal, or arrange that two missions are not contrary to the development of others.

In this case, was it not easier to make Lukash have an object that we need for said mission, in case of dying?

My nephew, who by the way is also playing the game, and is far behind me, was going to have the same problem, since although he did not kill Lukash, it was the same Duty who did it.
See the problem?

And recommending things like that the game should be played with a guide, is the most exasperating thing in such a situation.
It is like saying: it is your fault for not playing as we want you to play.

On the other hand, the only traps that I have used in the game are those that allow me to continue in the game, because it is broken, because there are bugged missions.
How to go from one map to the other because the game came up bugging or crashing.
Or because a certain object that should be obtained did not appear where it should be.
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pchester
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pchester

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeTue 23 Jun 2020 - 20:08

You have no need to apologise for being frustrated with the current state of the game. And thank you for pointing out these issues. Those of us who have been playing the game repeatedly over many years know where most of the problems are, and we can generally avoid them or know how to solve them. We tend to forget how confusing and unforgiving it can be to a new player, and it is always worth being reminded of that. I certainly can't argue that the game is perfect, but there is something about it that keeps drawing many of us back for yet another replay.

StalkerSoup is still in beta development, and therefore we are all effectively beta testers. Hopefully at least some of the issues that you have encountered will be fixed before the final release, but the development team is a very small band of dedicated individuals, and unfortunately they don't have as much time to spend on the game as they would wish. Progress is sometimes slow, but the game is improving with every update and patch.

As you probably know, StalkerSoup is the result of merging several large mods, a monumental task in itself and one that is still being worked on. Many of the issues that you have highlighted, such as using the 'edge' areas around certain maps, are direct imports from those mods or a result of inconsistencies between them. I don't know if TecnoBacon intends to do any further work on the imported maps, but in the past he has tended to leave other people's work unchanged where possible, in recognition of the work done by the original authors. In my personal opinion, if something doesn't affect the story I would consider any such modification to be low priority at most.

Errors in the gameplay are a different matter. As you say, it should not be possible to make an in-game decision that prevents you from finishing the game. Skull's task is an obvious example, and in my opinion the option to side with him against Freedom should be removed. However, that isn't my decision to make. I am sure that such issues will be fixed in due course, but for now TecnoBacon is focusing his efforts on completing the endgame and drawing all the threads together, and it may be a while before he has time to revisit earlier problems.

I am not trying to excuse the game's state, only to give my personal opinion of why we are where we are. All I can say is, please don't give up on StalkerSoup. Keep on playing and reporting anything you encounter that spoils your enjoyment. I can't promise that things will be fixed, at least in the short term, but if you come up against further issues that you can't solve we will do our best to help you here.
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Sword2012
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Sword2012

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeTue 23 Jun 2020 - 22:05

The only thing I'd add to pchester's comprehensive explanation is that StalkerSoup is about choices. You can play the game in any way you want, but there will always be consequences

Throw your hand in with the wrong lot, and certain avenues of opportunity will be lost to you - just as in real life

There's nothing to stop you from playing the game in any way you wish. You can even try to kill everyone you see, but expect consequences

Join forces with Skull, the renegade from Duty, or side with the Freedomers? - The choice is yours

Side with the bandits, or kill them all on sight? - It's your choice, and there are outcomes to both

Whenever there are two or more more opposing factions, do you take sides or wait until the carnage is over? There are consequences to each decision you make. And that's why the game hasn't been completed yet, because it's constantly evolving

You don't need to use pchester's guide. You can play freestyle and see what happens. Personally I like to wander the Zone, following clues and listening to conversations, and seeing what turns up

Only use the Guide if you want to get the maximum out of the game, or want to know what happens if you make a certain choice. But the player is never forced down an absolute route. It's full of choices and potentially missed opportunities

As pchester says, there is much in the game that still requires fixing, but that doesn't stop you from playing

I've only been with it since 2014, and I don't think it will ever be finished. I certainly hope not. I want it to keep on getting better... Wink
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Ikaruss
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Ikaruss

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeTue 23 Jun 2020 - 23:30

[You must be registered and logged in to see this link.] wrote:

As you probably know, StalkerSoup is the result of merging several large mods, a monumental task in itself and one that is still being worked on.

Well, this explains many, many things.

Already much calmer, I will comment on other details that add to my problems:
On the one hand, the language.
Although I am good at understanding spoken English, to read it do I have my weaknesses, and well, it also influences that sometimes it is a rare or poorly written English.

Oddly enough I didn't have that many problems with Cyclop's riddles, hehe.
So well, the language, being Spanish my mother tongue, is a small barrier.

I realized that there are mods that I did not like very much, and then I let them pass.
Lost Alpha, I don't like it at all.
Beyond the important work that the Dezowave boys have done, there are things, especially the story that I find very bad.
However, I did not have so much rant because the game itself did not matter to me.
With STALKERSOUP, I realize how much I like it, that I love it, so after some technical problems, I feel very, very frustrated.

The best example is with those missions off the map.
I am very engrossed in the game, very immersed in the ambience, and suddenly, I see something ridiculous that reminds me that it is a game, and it breaks that magic completely.

Also, I am very excited about the story, where I achieved hard, either saving a lot of money and waiting for the weapons I like to appear where in one of the salesman, and then having to go back several save games, where I do not have it...

I appreciate the Esc + R menu, that help me for the corrupt game with Lukash.
Now I'm playing it a little more cautiously, afraid that I won't kill anyone I need later.

Also, I try to use the guide that they gave me, as little as possible.

There is a great contradiction in this, of trying to play a railroad gameplay, in an open world game.

Right now, I'm turning to ask for help again, as I've fulfilled Vitamin's missions to Warlab, and accompanying Viktor with Maples.

And supposedly, according to the guide, this is where, after returning the ring to Lukash, Pilgrim and Fang should give me the mission to go to the Red Forest, but this does not happen, nor does the new transition open.
And maybe I'm afraid there is something wrong with the game that is bothering me.
So I am going to ask for a cleaner gamesave, that someone has out there.

It is fair to finish after finishing the mission to return the ring.

From already thank you very much.
And again, sorry for my complaints. Rolling Eyes
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Sword2012
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Sword2012

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeWed 24 Jun 2020 - 0:59

Thanks for your measured response, Ikaruss

You're absolutely right about the English. The dialogues team has been translating and rewriting it for the past five years

You should have seen it then - totally incomprehensible and machine-translated from several Eastern European writers. I'd say that about 80% of the text files have been fixed over this period, but untranslated parts are still scattered around the game

This is because a lot of the work was lost (in translation?) after a drive failure a couple of years back

But most of the game's dialogues are now good - including Cyclops' riddles   Twisted Evil  

Basically, if you find something that makes no sense, then it still needs to be fixed - and this is where pchester's guide comes in useful

Just as TB and his coding team have taken at least four large and disparate STALKER mods, plus a huge variety of smaller mods, and got them all working together (a magnificent achievement in itself), the dialogues team has been knitting together the separate stories to make a connected and immersive storyline as you transition from one to the next

Not only that, but the coding team has tweaked and fixed many parts of the engine and code that make the game stand head and shoulders above most other STALKER mods

So as you've already discovered the best parts of this game - the reasons why so many keep on replaying it with every new update - you're also finding the bits that haven't been fixed yet!

So I ask you to please bear with us. We know you love this game, and so do we. For all of us here this is the best STALKER mod ever, and it has so many ambitions for the future. But it's still growng and is still nowhere near its maximum potential. For one thing it's still restricted by a 32-bit architecture. Just wait until it goes true 64-bit...

As for some of your storylines not developing, I find that if I give it time, and just go somewhere else and do something different in the game for a while, then characters will eventually reach their intended destinations and be there when I return. For me, this organic nature of the game is one of my favorite and most immersive, true-to-life dynamics...
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Ikaruss
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Ikaruss

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeWed 24 Jun 2020 - 1:41

Well, the truth is, I totally ignored that this mod was mods united and working together.
It was obvious that you were taking elements from other mods, and even from other games, like Metro, but I thinking (now I see that mistakenly), that the game was programmed by you (Tecno Bacon).
And as I mentioned before, in my previous message, now everything makes sense, haha ​​...

It's funny how all this reminds me of the case of the Robotech animated series, where Harmony Gold USA took three different anime series, and they transformed it to their liking.
Resulting SDF Macross (where is my avatar), the most affected series.
Only here, if I see good intentions on the part of the staff.

Going back to STALKER, if you want and if you can, I have some missions designed for the game, which I actually write for the Role Playing Game.
But if you wish and can include them, I will gladly translate them into English, somewhere in the suggestions.

For now, [You must be registered and logged in to see this link.], if your offer to pass me a save cleaner than mine, in order to continue the game, I will appreciate it.
I send you a PM.
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pchester
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pchester

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeWed 24 Jun 2020 - 22:19

[You must be registered and logged in to see this link.] wrote:
For now, [You must be registered and logged in to see this link.], if your offer to pass me a save cleaner than mine, in order to continue the game, I will appreciate it.
I send you a PM.

Hi Ikaruss,

I replied to your PM, but for some reason my reply has been stuck in my outbox all day. I seem to get this problem a lot. Rolling Eyes

I can send you a save game from just after Fang gives you the Red Forest mission and before you return the ring to Lukash, or a later one from after you bring Viktor Hologram to Maples. Both saves are before actually going to the Red Forest. Please let me know which one you want, and PM me with your email address so I can send it to you.
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Ikaruss
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Ikaruss

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeSun 28 Jun 2020 - 7:30

Here we go again.
This time, I'm stuck with the hunter quest in Red Forest.
Or rather in the swamps.
I contacted the hunters in Red Forest and they informed me that someone stole their things and is in the swamps.
Along the way, I come across Shadowman, who asks me for help clearing the bridge, which I do, and I get his reward.
He immediately asks me for help to repel several hordes of mutates, which I also do and fulfill.
Interestingly, the game guide they recommend mentions that a broadcast is triggered, but this does not happen in my game.
I assume it was something that only happened to PChester?

However, I accomplished the mission and gave me the reward.
Now I go to the swamps, through ATP (which is the shortest way), and then Cordon.
But, when I'm supposed to talk to Cold or Syslov, neither of the two merchants wants to talk to me about it, and according to the guide, I'm supposed to talk to Cold, who would tell me that a certain Mikta, the thief, was she last saw him near the cemetery.
There I went to look for him, but neither is this one.

By the way, at this point, I am playing a clean game that the good pchester passed me as private, since the original mine was corrupted.

And something tells me that by the time someone gives me a solution, Murphy is going to troll me and unlock my game, haha ...


EDIT:
Thank you, Murphy!!

I knew it, I knew it!

Here's how to "fix it":
After writing the post, something left me itching behind the brain.
As I died sometimes in Red Forest, I thought: Couldn't I have forgotten to talk to hunters?

I went back there, talk to them and yes, the mission was not accepted.
I go back to the Swamps, and no, the mission or option was not active.
Already to test, I went again to Red Forest, and again, I accepted the mission.
I did this another couple of times with the Esc + F2 menu, until I accepted the mission and was given the option to speak to Cold, and save the stupid thief.
Now, I continue on my path of misadventures ...

But hey, keep in mind that detail that there is this bug of not accepting the mission.
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TrueB
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TrueB

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PostSubject: Stuck in the gameplay stalker let's have a little chat   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeSun 28 Jun 2020 - 13:49

[You must be registered and logged in to see this link.] wrote:
Here we go again.
This time, I'm stuck with the hunter quest in Red Forest.
Or rather in the swamps.
Spoiler:
 

But hey, keep in mind that detail that there is this bug of not accepting the mission.

Hi Ikaruss, in many ways Stalkersoup is a linear game. This is the benefit of pchester's excellent guides. There is a similar issue in Levelup 1 where MO has to speak to one party, then another, then a 3rd, and then...speak again to the first without doing in that order the next mission never presents itself. There is also a wealth of info in the pages of the Forum, though there it pays to read from back to front, to get the latest data. The search engine works well imo. Because unless info can be quickly accessed, it is a case of waiting for an answer from the helpful members but only when they are online. Regards, TrueB.

_________________________________________________
TrueB
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Ikaruss
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Ikaruss

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeWed 1 Jul 2020 - 11:16

Stuck, once again ...
I looked it up, but found nothing about it.

I'm on a mission to
Spoiler:
 

So I have my doubts about whether to continue playing with the spawned photo in this way and go talk to Pilgrim ...
Or if I have other solutions.


On the game this time, I following everything to the letter and turning some saves back from time to time, is the end of the ... first part of the game?
Spoiler:
 
Of course, until you get to this point.
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pchester
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pchester

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PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeWed 1 Jul 2020 - 20:52

Hmm, I don't know why you don't see the
Spoiler:
 

Try this:
 

Don't worry, you have a lot more to do before you reach the end of Level 0... and after that you have Levels 1 and 2 awaiting you Very Happy
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Ikaruss
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Ikaruss

Posts : 46
Join date : 2019-01-01

Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Empty
PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeThu 2 Jul 2020 - 6:18

[You must be registered and logged in to see this link.] wrote:
Hmm, I don't know why you don't see the
Spoiler:
 

No, no ... I do saw it, I see it, and I focus my sight so that it is in the exact middle.
Spoiler:
 
Neither of them works.


[You must be registered and logged in to see this link.] wrote:

Try this:
 

Don't worry, you have a lot more to do before you reach the end of Level 0... and after that you have Levels 1 and 2 awaiting you Very Happy

I will do this, and later I tell you how it is go.


EDIT:

It worked... for now.

Spoiler:
 


About what happened, I have no idea.
And is it possible that due to the changes in the versions, there are big differences between what is your walktrough and the current version that I am playing, (v v1.1.0019)?

Spoiler:
 

I'm going to continue playing, to see if any other problem appears (hopefully not), and I keep a save named specifically at this point, just in case.

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TrueB
Master
TrueB

Posts : 672
Join date : 2017-06-03
Location : UK

Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Empty
PostSubject: Stuck in the gameplay Stalker? Let's have a little chat.   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitimeThu 2 Jul 2020 - 9:57

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
Hmm...
And is it possible that due to the changes in the versions, there are big differences between what is your walktrough and the current version that I am playing, (v v1.1.0019)?
Hi Ikaruss, as far as I know, the latest version is 1.10019.1 Regards, TrueB.

Ps: beautiful song.

_________________________________________________
TrueB


Last edited by Sword2012 on Thu 2 Jul 2020 - 11:23; edited 2 times in total (Reason for editing : Ps)
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Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Empty
PostSubject: Re: Stuck in the gameplay, Stalker? Let's have a little chat...   Stuck in the gameplay, Stalker? Let's have a little chat... - Page 5 Icon_minitime

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Stuck in the gameplay, Stalker? Let's have a little chat...
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