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| | ZEP30 Lab quests | |
| | Author | Message |
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kdragon7 Zombie
Posts : 3 Join date : 2019-03-04
 | Subject: ZEP30 Lab quests Sun 6 Sep 2020 - 20:38 | |
| Ive been to all 6 locations listed in the ZEP30 document. Destroyed the machines using the black energy artifact. It lists one ( [You must be registered and logged in to see this link.]) as being "NPP underground" Ive been there - nothing found but monolith soldiers. I was expecting it to be at the Monolith Control room, but it wasnt. Where is it? The "secret Lab" is on NPP grounds, but that was the first one I destroyed. Is that the "NPP underground"?... | |
|  | | pchester Administrator

Posts : 2406 Join date : 2017-06-03 Location : UK
 | Subject: Re: ZEP30 Lab quests Mon 7 Sep 2020 - 9:59 | |
| Congratulations kdragon7, you have managed to get further in the story than I have. I have found - Spoiler:
the three ZEPs in X-8,
but that is about as far as I have been able to get. Sorry I can't help with your question, but could you please give me a hint about where to look for the next clue after finding ZEP [28]? Please hide your answer inside spoiler tags for those who want to find their own way. Thank you. | |
|  | | kdragon7 Zombie
Posts : 3 Join date : 2019-03-04
 | Subject: Re: ZEP30 Lab quests Mon 7 Sep 2020 - 20:08 | |
| - pchester wrote:
- Congratulations kdragon7, you have managed to get further in the story than I have. I have found
- Spoiler:
the three ZEPs in X-8, but that is about as far as I have been able to get. Sorry I can't help with your question, but could you please give me a hint about where to look for the next clue after finding ZEP [28]?
Please hide your answer inside spoiler tags for those who want to find their own way.
Thank you. I had to manually spawn ZEP30. I tried to spawn 29, but nothing showed up in my personal log, or in my backpack. I dont recall finding 3 in X-8. Too bad because I am so close to finishing (at least for this particular quest). | |
|  | | pchester Administrator

Posts : 2406 Join date : 2017-06-03 Location : UK
 | Subject: Re: ZEP30 Lab quests Mon 7 Sep 2020 - 22:41 | |
| Ah, okay, thanks. The StalkerSoup game is still being written, and as far as I know it currently ends at ZEP [28]. You are now at (or beyond) the end of the published game. The next section of the story, from ZEP [29] onward, will hopefully arrive in the next update... so your missing ZRG machine probably hasn't even been added yet. | |
|  | | TrueB Master
Posts : 931 Join date : 2017-06-03
 | Subject: ZEP 30 Lab quests Tue 8 Sep 2020 - 11:10 | |
|
Last edited by TrueB on Sun 6 Mar 2022 - 1:31; edited 1 time in total | |
|  | | kdragon7 Zombie
Posts : 3 Join date : 2019-03-04
 | Subject: Re: ZEP30 Lab quests Mon 21 Feb 2022 - 1:21 | |
| - pchester wrote:
- Ah, okay, thanks. The StalkerSoup game is still being written, and as far as I know it currently ends at ZEP [28]. You are now at (or beyond) the end of the published game. The next section of the story, from ZEP [29] onward, will hopefully arrive in the next update... so your missing ZRG machine probably hasn't even been added yet.
Im back a year and half later for a collector playthrough (rev0019) got zep30, and - Spoiler:
deactivated all ZRG machines except the one listed as being in Radar Lab (X10 I assume). Black energy artifacts are found, which means Im in the right place, but no machine anywhere...
Also, the Jupiter underground machine doesnt respond/react when I drop a black energy onto it (all the others react). But if I leave and return to the level, its gone. So I guess I destroyed it first time.
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|  | | Sword2012 Administrator

Posts : 1217 Join date : 2017-05-31 Location : UK
 | Subject: Re: ZEP30 Lab quests Mon 21 Feb 2022 - 2:22 | |
| Hi kdragon In 1.10019.1 there was still a lot of work to be done in this area, and the game kinda tails off here like an unfinished chapter. You've effectively reached as far as you can go, even if it feels unsatisfactory This has been worked on since and should appear in the forthcoming 1.10020, along with many other goodies that have been added in after Level 0. Which is why I strongly recommend that you play it again when it comes out  | |
|  | | TrueB Master
Posts : 931 Join date : 2017-06-03
 | Subject: ZEP30 Lab Quests Tue 1 Mar 2022 - 11:10 | |
| - kdragon7 wrote:
- pchester wrote:
- Ah, okay, thanks. The StalkerSoup game is still being written, and as far as I know it currently ends at ZEP [28]. You are now at (or beyond) the end of the published game. The next section of the story, from ZEP [29] onward, will hopefully arrive in the next update... so your missing ZRG machine probably hasn't even been added yet.
Im back a year and half later for a collector playthrough (rev0019) got zep30, and - Spoiler:
deactivated all ZRG machines except the one listed as being in Radar Lab (X10 I assume). Black energy artifacts are found, which means Im in the right place, but no machine anywhere...
Also, the Jupiter underground machine doesnt respond/react when I drop a black energy onto it (all the others react). But if I leave and return to the level, its gone. So I guess I destroyed it first time.
Hi kdragon7, I am just curious as far as I know ZEP 30 is beyond the 1.10019.1 version ie beyond pchester's second guide part. How did you get so far, and how would I be able to please? I look forward to your reply, Thanks and Regards TrueB Further to my email, I now realise how it is possible to do this, so no need to reply, please. Thanks and Regards, TrueB
Last edited by Sword2012 on Wed 2 Mar 2022 - 12:45; edited 5 times in total (Reason for editing : Error) | |
|  | | pchester Administrator

Posts : 2406 Join date : 2017-06-03 Location : UK
 | Subject: Re: ZEP30 Lab quests Tue 1 Mar 2022 - 17:46 | |
| - TrueB wrote:
- Hi kdragon7,
I am just curious as far as I know ZEP 30 is beyond the 1.10019.1 version ie beyond pchester's second guide part. How did you get so far, and how would I be able to please? I look forward to your reply, Thanks and Regards TrueB Hi TrueB. I hope kdragon7 doesn't mind me answering a question aimed at him, but I don't know if he is still here. Please note that this is real SPOILER! territory. Those of us who have not play-tested the coming patch do not yet know where the final ZEP documents will be found or what other steps will be needed to complete MO's mission. Anyhoo... As far as I can tell, the highest # ZEP doc that you can 'legally' find in current game version 0019.1 is ZEP [28]. ZEPs [29]-[32] are in the game files and can be spawned in with - Spoiler:
[ESC]+[F4] menu, zep_doc_29, etc.. However, much of the associated gameplay has yet to be added. Having said that, spawning ZEP [29] appears to also spawn the ZRG machines that MO has to destroy. ZEP [30] is found in the E Pripyat Laundry and lists the ZRG locations. You can apparently visit these in any order.
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|  | | TrueB Master
Posts : 931 Join date : 2017-06-03
 | Subject: ZEP 30 Lab Quests Wed 2 Mar 2022 - 1:53 | |
| - pchester wrote:
- TrueB wrote:
- Hi kdragon7,
I am just curious as far as I know ZEP 30 is beyond the 1.10019.1 version ie beyond pchester's second guide part. How did you get so far, and how would I be able to please? I look forward to your reply, Thanks and Regards TrueB Hi TrueB. I hope kdragon7 doesn't mind me answering a question aimed at him, but I don't know if he is still here.
Please note that this is real SPOILER! territory. Those of us who have not play-tested the coming patch do not yet know where the final ZEP documents will be found or what other steps will be needed to complete MO's mission. Anyhoo...
As far as I can tell, the highest # ZEP doc that you can 'legally' find in current game version 0019.1 is ZEP [28].
ZEPs [29]-[32] are in the game files and can be spawned in with - Spoiler:
[ESC]+[F4] menu, zep_doc_29, etc.. However, much of the associated gameplay has yet to be added. Having said that, spawning ZEP [29] appears to also spawn the ZRG machines that MO has to destroy. ZEP [30] is found in the E Pripyat Laundry and lists the ZRG locations. You can apparently visit these in any order.
. Hi pchester, Many thanks for this, as usual, valuable information. As with any shortcut especially the 1st of the second part of Stalkersoup ie Levelup1, which in my opinion is very linear, getting the right order is crucial without which the Game won't work. As of yet, as your Guide shows the way to play becomes unclear without your Guide, as I found out. A while ago I put in the spawn menu the next ZEP documents but the end was 30 and what a muddle the Game became. It was then that I really appreciated your skills in looking at all aspects of Stalkersoup to figure out whatever order to put an entire Levelup in. There is a lot of play between the start of Level0 and where the Game has reached. Apart from a straight-through follow of your Guide, I am now going to play taking all the side missions as well, by the time I have found time to do all that, perhaps the update will be ready. Thanks and Regards, TrueB | |
|  | | Sword2012 Administrator

Posts : 1217 Join date : 2017-05-31 Location : UK
 | Subject: Re: ZEP30 Lab quests Wed 2 Mar 2022 - 13:06 | |
| Just a quick comment that there's really no point in spawning items that can't be used at the current time
Spawning a ZEP note may try to trigger some code, like an almighty assault on the building you're in, or a tragedy in a different area, but unless the rest of that code has been added to your game it's going to be a pretty disheartening experience
Like taking a peek at a favourite author's new book, and finding only chapter titles followed by empty pages and scribbled notes... | |
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