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 Some bugs and in-game features opinions

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Mr.Something
Zombie



Posts : 2
Join date : 2018-09-10
Age : 25
Location : 100 Rads Bar

Some bugs and in-game features opinions Empty
PostSubject: Some bugs and in-game features opinions   Some bugs and in-game features opinions Icon_minitimeWed 10 Oct 2018 - 7:26

While playing the mod, I encountered a bunch of bugs.

One of them being invisible enemies. One is found in the ATP, it seems to be a boar, judging from the sounds. Another one I found is on the way to Dump from Rostok, which seems to be an wild cat. There could be more, but so far I haven't encountered them.
Another bug (?) is that the weapons have 1 more bullet in the mag than they should, for example - instead of 30/150, the weapon has 31/150 and so on.
Also, it seems that the more I play, the more the game seems to crash. What I mean by that is that after loading the last save, after about 2-5 times, it starts to crash. I tried playing all 3 Dx versions and it doesn't change a thing.
When sprint-jumping across a small obstacles I tend to break my legs and sometimes even from small drops.
If you got more than 9 active quests, the PDA wont show it.
In the 100 Rads bar, there seem to be a Geiger counter noise near the stash box.

Here's my opinion on few of the features in game.
The thing I find rather annoying is that whenever you take damage, you lose stamina and also from using medkits or bandages. In my opinion, its pretty frustrating and ruins the gameplay. Same goes for quick medkit/bandage animations.
It would be nice to have an option to toggle these settings in the menu so it could fit peoples playstyle. Same applies for the bone breaking feature.

Hopefully the bugs I mentioned will be fixed soon and you'll consider on the feature adjustment request.
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Hydralisk
Novice
Hydralisk


Posts : 15
Join date : 2018-10-07
Location : Poland

Some bugs and in-game features opinions Empty
PostSubject: Re: Some bugs and in-game features opinions   Some bugs and in-game features opinions Icon_minitimeWed 10 Oct 2018 - 11:08

I'm pretty sure the additional 1 bullet in the magazine is supposed to be like when you insert a magazine, pull the charging handle and then insert another full magazine so you have 1 additional bullet that's already chambered and the 30 in the magazine.

I also agree on medkits and bandages taking away stamina, it's really annoying and there should be a option in the advanced menu or the modders script to turn it off. One other thing I'd add to this is the OP punches NPCs do. It's ridicolous and sends your view to another galaxy.
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