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 Problems with Gatherer

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TrueB
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PostSubject: Problems with Gatherer    Problems with Gatherer  Icon_minitimeSun 25 Sep 2022 - 14:06

Hi, I  thought it would be a good idea to play on Gatherer. I used exactly the same version of Stalkersoup as I  am currently playing through on Level 0 ie 1.1.10019.5. I started it in Levelup. It was very sluggish, and crashed twice. The second time when my MO was doing the animal clearance for Sid in Cordon. Incidentally, he has previously had success in the area up to the railway track, not needing to go beyond. Does anyone know if it is all of Cordon or between Sid and the railway line, please?
When the crashes occurred my MO was just using the same load as he carries in Level 0. Does anyone know why Gatherer rank exists, please? If it is for going further afield in the Zone, or is it a storyline like Collector, please advise. Thanks and Regards, JB

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Sword2012
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PostSubject: Re: Problems with Gatherer    Problems with Gatherer  Icon_minitimeSun 25 Sep 2022 - 14:48

TrueB wrote:
Does anyone know why Gatherer rank exists, please? If it is for going further afield in the Zone, or is it a storyline like Collector, please advise.
To the best of my knowledge 'Gatherer mode' simply allows you carry as much weight as you want, up to a ridiculously high 2-3,000 kg

It's still subject to the standard memory restrictions of the game, including the maximum number of items you can carry, but it does allow to you empty all your stashes of superfluous items that you've scattered all over the game  Twisted Evil

I used it regularly in 1.10091 while testing and, other than the above provisos, never ran into any problems with it - to the point where I could forget it was even on...
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TrueB
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PostSubject: Problems with Gatherer    Problems with Gatherer  Icon_minitimeSun 25 Sep 2022 - 18:28

Sword2012 wrote:
TrueB wrote:
Does anyone know why Gatherer rank exists, please? If it is for going further afield in the Zone, or is it a storyline like Collector, please advise.
To the best of my knowledge 'Gatherer mode' simply allows you carry as much weight as you want, up to a ridiculously high 2-3,000 kg

It's still subject to the standard memory restrictions of the game, including the maximum number of items you can carry, but it does allow to you empty all your stashes of superfluous items that you've scattered all over the game  Twisted Evil

I used it regularly in 1.10091 while testing and, other than the above provisos, never ran into any problems with it - to the point where I could forget it was even on...
Hi Sword,,  thanks for your prompt reply. I think I will revert to my other game which fortunately is on  a different drive. I assumed I could merrily pick up the contents of NPC without having to care how much bread or bandages they have; I regularly have the Modders.Script set to 6 items per NPC. Of course with ammo this can mean 20 vog grenades. It quickly piles up. It explains why my game crashed perhaps. 😁 Thanks and Regards TrueB

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Sword2012
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PostSubject: Re: Problems with Gatherer    Problems with Gatherer  Icon_minitimeMon 26 Sep 2022 - 5:45

Yes, it certainly does, and I almost reported it as a bug when my backpack kept spilling all over the ground well before I'd reached my maximum weight limit...

If you move to a different version of the game, please ensure it's one that everyone else is playing, and not a hybrid version, otherwise your valued responses will be effectively be meaningless. Version 1.10019.5 is the one we're all testing now

But if you're already in 1.10019.5, then you should be able to switch easily from 'Gatherer' to 'Normal' in the game's launcher - Game Manager > Launch options > Options and Cheats > Game type Very Happy
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TrueB
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PostSubject: Re: Problems with Gatherer    Problems with Gatherer  Icon_minitimeMon 26 Sep 2022 - 11:14

Quote :
Previous post:
Hi Sword,  No hybrid as TecnoBacon has assured me that what he referred to during my testing as 1.1.10020 became 1.1.10019.5 plus the small update. So I  am "singing off the same 'song' sheet as everyone" 😌. Due to arthritic hands and the fact for frequent savers, being lost to the Zone is usually seconds to be back in the Zone, I play on invincible mode. The only way this doesn't help is if MO's outfits/artefact protection is being tested, but there are plenty of others who can report better than me on that. Thanks and Best Regards TrueB

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