A small problem with repairing weapons at the technician
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ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: A small problem with repairing weapons at the technician Sat 6 May 2023 - 18:53
I would like to ask you all, soup when you can repair weapons at the mechanic without the same weapon, I think this setting is very irrelevant to reality.
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: A small problem with repairing weapons at the technician Sat 6 May 2023 - 23:52
ued1945 wrote:
I would like to ask you all, soup when you can repair weapons at the mechanic without the same weapon, I think this setting is very irrelevant to reality.
You don't need the same weapon - just a similar weapon made by the same manufacturer, as spare parts are hard to come by in the Zone. For this, you should have received a weapons compatibility list from Sid, which should be in your PDA
Later on, however, once you acquire a weapons/armor repair kit, you'll be able to do the job yourself - which is a lot more satisfying than paying someone else to do it...
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ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: Re: A small problem with repairing weapons at the technician Sun 7 May 2023 - 3:56
Sword2012 wrote:
ued1945 wrote:
I would like to ask you all, soup when you can repair weapons at the mechanic without the same weapon, I think this setting is very irrelevant to reality.
You don't need the same weapon - just a similar weapon made by the same manufacturer, as spare parts are hard to come by in the Zone. For this, you should have received a weapons compatibility list from Sid, which should be in your PDA
Later on, however, once you acquire a weapons/armor repair kit, you'll be able to do the job yourself - which is a lot more satisfying than paying someone else to do it...
I'm very sorry sir, what I meant was whether it is possible to simply pay rubles when the mechanic repairs, I always feel when playing the mod that it is relatively unreasonable for the mechanic to still need another weapon to repair, if it is a personal repair it is reasonable. Of course, this is my own opinion, can you please answer it, sir. Thank you!
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: A small problem with repairing weapons at the technician Tue 9 May 2023 - 18:03
ued1945 wrote:
I'm very sorry sir, what I meant was whether it is possible to simply pay rubles when the mechanic repairs, I always feel when playing the mod that it is relatively unreasonable for the mechanic to still need another weapon to repair, if it is a personal repair it is reasonable. Of course, this is my own opinion, can you please answer it, sir. Thank you!
I apologise for being unclear, and I'll expand on what I said earlier
When you first enter the Zone, most of those you'll meet, including the traders, will be rookies on the Zone's periphery
The Zone is a restricted area, and it's very difficult to bring goods in and out. So everyone has to make do with what's already there
Those who are good at fixing things (the techies) will be happy to repair a weapon or body armor for you, but you'll need to supply them with spare parts to do the job for you (as well as cash!)
On the periphery, spare parts for almost anything are unavailable, so you'll need to bring in a similar weapon so that the techie can make one good weapon out of two damaged ones
As you progress further into the Zone, you'll meet traders who have a 'special relationship' with the military, or scientists, or certain factions, and can supply you with equipment unavailable elsewhere - often in exchange for 'favors'
One item you'll acquire along the way (in exchange for doing a dangerous job) will be a professional toolkit which will allow you to do your own weapon and body armor repairs, though you'll still need to buy consumable fabrication kits for it
Once you have this, you'll no longer need to rely on techies nor spare weapons
The difference is like either taking your car to a garage for servicing, or doing the job yourself because you've got the experience and the right tools...
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ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: Re: A small problem with repairing weapons at the technician Wed 10 May 2023 - 6:46
Quote :
Previous post:
Sword2012I apologise for being unclear, and I'll expand on what I said earlier
When you first enter the Zone, most of those you'll meet, including the traders, will be rookies on the Zone's periphery
The Zone is a restricted area, and it's very difficult to bring goods in and out. So everyone has to make do with what's already there
Those who are good at fixing things (the techies) will be happy to repair a weapon or body armor for you, but you'll need to supply them with spare parts to do the job for you (as well as cash!)
On the periphery, spare parts for almost anything are unavailable, so you'll need to bring in a similar weapon so that the techie can make one good weapon out of two damaged ones
As you progress further into the Zone, you'll meet traders who have a 'special relationship' with the military, or scientists, or certain factions, and can supply you with equipment unavailable elsewhere - often in exchange for 'favors'
One item you'll acquire along the way (in exchange for doing a dangerous job) will be a professional toolkit which will allow you to do your own weapon and body armor repairs, though you'll still need to buy consumable fabrication kits for it
Once you have this, you'll no longer need to rely on techies nor spare weapons
The difference is like either taking your car to a garage for servicing, or doing the job yourself because you've got the experience and the right tools...
I understand sir, thank you for your patient answer. I still have some questions that I don't quite understand though, when I play Collector mode. I found that the map does not lead to Pripyat of cop and Jupiter region and the hulk of the zaton area without merchants. What is the problem? I look forward to your answer, thank you very much!
Edit; Sorry I meant Pripyat, I had a little trouble remembering the names of places. I apologize for that.
Last edited by ued1945 on Wed 10 May 2023 - 6:50; edited 1 time in total
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: A small problem with repairing weapons at the technician Wed 10 May 2023 - 13:51
ued1945 wrote:
...when I play Collector mode. I found that the map does not lead to Pripyat of cop and Jupiter region and the hulk of the zaton area without merchants. What is the problem?
Edit; Sorry I meant Pripyat, I had a little trouble remembering the names of places. I apologize for that.
I'm certain that others will have different answers for your question but, since 1.10019.5, the game has moved on and the whole of Collector mode has now been integrated with the Level 0 storyline
In other words, Collector mode is no longer independent of the main game and, if you play it as it is, it won't make sense
The reason that Zaton, and many other regions, have no merchants is explained in the expanded storyline, and here (Warning: Here be spoilers...)
Spoiler:
Due to the terrorist activities of the Last Day faction, in consolidation with Monolith, employing bandits as spies, and bringing in hundreds of German mercenaries, most of the traders have left because these people don't trade - they kill
Spoiler:
Already armed with the best equipment money can buy, these terrorists are intent on monopolising the Zone, and are searching for everything that Caesier and the Collector stashed away before they also left the Zone in a hurry
Spoiler:
And now with someone very close to you having been violently killed by them, you're now on a mission to do something about it...
Last edited by Sword2012 on Thu 11 May 2023 - 10:53; edited 1 time in total
ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: Re: A small problem with repairing weapons at the technician Wed 10 May 2023 - 14:50
Quote :
Previous post:
Sword2012
ued1945 wrote:
...when I play Collector mode. I found that the map does not lead to Pripyat of cop and Jupiter region and the hulk of the zaton area without merchants. What is the problem?
Edit; Sorry I meant Pripyat, I had a little trouble remembering the names of places. I apologize for that.
I'm certain that others will have different answers for your question but, since 1.10019.5, the game has moved on and the whole of Collector mode has now been integrated with the Level 0 storyline
In other words, Collector mode is no longer independent of the main game and, if you play it as it is, it won't make sense
The reason that Zaton, and many other regions, have no merchants is explained in the expanded storyline, and here (Warning: Here be spoilers...)
Spoiler:
Due to the terrorist activities of the Last Day faction, in consolidation with Monolith, employing bandits as spies, and bringing in hundreds of German mercenaries, most of the traders have left because these people don't trade - they kill
Spoiler:
Already armed with the best equipment money can buy, these terrorists are intent on monopolising the Zone, and are searching for everything that Caesier and the Collector stashed away before they also left the Zone in a hurry
Spoiler:
And with Panther, your growing love interest, having been violently killed by them, you're now on a mission to do something about it...
Thank you very much for your patience, I have one last question, when I finish level 1 and 2 and complete the project zep, will the originally evacuated traders return to their sites?
Sword2012 Administrator
Posts : 1217 Join date : 2017-05-31 Location : UK
Subject: Re: A small problem with repairing weapons at the technician Wed 10 May 2023 - 17:03
ued1945 wrote:
Thank you very much for your patience, I have one last question, when I finish level 1 and 2 and complete the project zep, will the originally evacuated traders return to their sites?
Ah, that's the big question!
This final part of the game, which should complete the story for now, is still in the process of being written and coded
Once that's done, having compiled many of the best mods in S.T.A.L.K.E.R. history into one extensive storyline taking over 200 hours of gameplay, the next stage is to convert it from 32-bit to 64-bit, so that even more can be added
And then there's further DLC to come...
ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: Re: A small problem with repairing weapons at the technician Wed 10 May 2023 - 17:22
Quote :
Previous post:
Sword2012
ued1945 wrote:
Thank you very much for your patience, I have one last question, when I finish level 1 and 2 and complete the project zep, will the originally evacuated traders return to their sites?
Ah, that's the big question!
This final part of the game, which should complete the story for now, is still in the process of being written and coded
Once that's done, having compiled many of the best mods in S.T.A.L.K.E.R. history into one extensive storyline taking over 200 hours of gameplay, the next stage is to convert it from 32-bit to 64-bit, so that even more can be added
And then there's further DLC to come...
I understand, thank you very much, and I look forward to your updates. I am very impressed as a player who has just passed cs and is preparing to pass soc for you guys to make such achievements. I hope to do better. ps, can I ask how to get to the Jupiter region and East Pripyat?
pchester Administrator
Posts : 2406 Join date : 2017-06-03 Location : UK
Subject: Re: A small problem with repairing weapons at the technician Thu 11 May 2023 - 10:10
ued1945 wrote:
can I ask how to get to the Jupiter region and East Pripyat?
Hi ued1945,
Don't worry, you will visit Jupiter, East Pripyat and other new areas as you follow the Collector quests.
There is also a task that involves going to East Pripyat. This usually comes in the first section of the game, but I think it is also available if you are just playing Collector. To begin this task you need to ask Syslov (the Clear Sky trader) about 'specialized items' - in particular if he has heard rumours about something called the "Shard".
Good luck...
ued1945 Novice
Posts : 10 Join date : 2023-04-29
Subject: Re: A small problem with repairing weapons at the technician Thu 11 May 2023 - 13:55
Quote :
Previous post:
pchester
ued1945 wrote:
can I ask how to get to the Jupiter region and East Pripyat?
Hi ued1945,
Don't worry, you will visit Jupiter, East Pripyat and other new areas as you follow the Collector quests.
There is also a task that involves going to East Pripyat. This usually comes in the first section of the game, but I think it is also available if you are just playing Collector. To begin this task you need to ask Syslov (the Clear Sky trader) about 'specialized items' - in particular if he has heard rumours about something called the "Shard".
Good luck...
Okay thank you for your answer
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Subject: Re: A small problem with repairing weapons at the technician
A small problem with repairing weapons at the technician