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Chernobyl Cooling Ponds Icon_minitimeby Aleks1970 Sat 24 Feb 2024 - 0:31

» StalkerSoup not working on Windows 11
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» What to do after Fly's rescue?
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» Monolith respawns
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» Fanatic and Sakharov Teleporters
Chernobyl Cooling Ponds Icon_minitimeby pchester Sun 4 Feb 2024 - 14:25

» Mutants respawning every time I transition maps
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» Couple of issues. Need some help...
Chernobyl Cooling Ponds Icon_minitimeby Reconboi Sat 27 Jan 2024 - 11:46

» Glitch in inventory after uploading to 1.1.0019.5
Chernobyl Cooling Ponds Icon_minitimeby pchester Fri 26 Jan 2024 - 20:36

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 Chernobyl Cooling Ponds

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PostSubject: Chernobyl Cooling Ponds   Chernobyl Cooling Ponds Icon_minitimeSat 12 Oct 2019 - 17:20

Before the Chernobyl Disaster the Canal type water cooling ponds were in place and they are in place in now. Given that in true life, they would not have been drained because Reactors 2 & 3 remained working due to whatwould be a huge blackout without their continued production.
In the present Game, they are shown as empty, & highly radioactive, it seems that they were emptied in 2014 when all the reactors were completely decommissioned and the Fuel Rods stored elsewhere. However the GoogleEarth image shows them full. If the modders could show them with water, the Google Earth view seems imo to allow for water to enter the complex. This seems logical for to cool anything needs contact so if there were tunnels access into the CNPP in Stalkersoup, via the water, and if mutant, fish, squid, rays, jellyfish etc occupied the water, if...
MO does enter shallow water quite often and deeper water in
so presumably can swim. Exos provide oxygen, so he would sink and fight with harpoons etc. Certainly a little something for modders to dive into... Wink


Last edited by TrueB on Sun 13 Oct 2019 - 9:19; edited 4 times in total (Reason for editing : Less)
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