June 2023 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | | Calendar |
|
Top posting users this week | |
Statistics | We have 1615 registered users The newest registered user is ivoto
Our users have posted a total of 12345 messages in 1718 subjects
|
Who is online? | In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest
None
Most users ever online was 254 on Thu 8 Apr 2021 - 17:10
|
| | Sid's words to MO | |
| | Author | Message |
---|
TrueB Master
Posts : 927 Join date : 2017-06-03
 | Subject: Sid's words to MO Wed 10 Apr 2019 - 10:39 | |
| Hi, I just got back from the cave, and Sid says "The choice is yours..." etc. But it isn't because in vanilla SSOC the choice of "brainwashing" is really where Sid goes through the workings of MO's PDA and so on. But in Ssoup there is only a job but no choice. Perhaps, if the first voice sound was omitted and the written quote reads, " Got a job for you.. as in vanilla SSOC, that way there would be no misunderstanding regarding whatever Sid is on about. I hope feedback is useful guys. _________________________________________________ TrueB
| |
|  | | Sword2012 Administrator

Posts : 1211 Join date : 2017-05-31 Location : UK
 | Subject: Re: Sid's words to MO Wed 10 Apr 2019 - 12:36 | |
| - TrueB wrote:
- ... Perhaps, if the first voice sound was omitted and the written quote reads, " Got a job for you.. as in vanilla SSOC, that way there would be no misunderstanding regarding whatever Sid is on about
Are you able to post a screenshot of that scene, please, so the text to be changed can be identified? Either that, or quote the existing text exactly so it can be found, please To anyone suggesting a text error or change, please supply a screenshot (usually F12 or PrtScn) to help us find it amongst the 4.9Mb of text spread throughout 155 files...  Any error submitted will always be acted on immediately, and credit given  | |
|  | | TrueB Master
Posts : 927 Join date : 2017-06-03
 | Subject: Re: Sid's words to MO Wed 10 Apr 2019 - 15:03 | |
| Hi Sword, It is the first conversation in English Sid has with MO after the cave and detox drink. The point is that Sid says "the choice is yours" which I think is verbatim, and there is no choice because MO is offered the Nimble job. There isn't the vanilla offer of a pda instruction. If Ssoup is to be a complete game eventually, then there are likely to be new players, who do not know how the PDA woks. The mini-tutorial on the PDA in SSOC imo was very helpful. Afaik, though, at the end of the training iirc, MO still gets the Nimble job, but at least players can understand what the PDA does. EDIT: I have just realised that Sid's words, could be okay as they are. If the SSOC is followed then the choice was either a pda lesson first or straight to the Nimble quest. However, there is a Stalkersoup dialogue over MO's reaction to the Makarov, that MO complains to Sid for issuing MO with it. Sid's alternative for MO was to return MO to a death truck! So MO takes the survival choice of not being killed  ! _________________________________________________ TrueB
| |
|  | | Sword2012 Administrator

Posts : 1211 Join date : 2017-05-31 Location : UK
 | Subject: Re: Sid's words to MO Thu 11 Apr 2019 - 14:08 | |
| - TrueB wrote:
- Above post:
Hi Sword, It is the first conversation in English Sid has with MO after the cave and detox drink. The point is that Sid says "the choice is yours" which I think is verbatim, and there is no choice because MO is offered the Nimble job. There isn't the vanilla offer of a pda instruction. If Ssoup is to be a complete game eventually, then there are likely to be new players, who do not know how the PDA woks. The mini-tutorial on the PDA in SSOC imo was very helpful. Afaik, though, at the end of the training iirc, MO still gets the Nimble job, but at least players can understand what the PDA does. EDIT: I have just realised that Sid's words, could be okay as they are. If the SSOC is followed then the choice was either a pda lesson first or straight to the Nimble quest. However, there is a Stalkersoup dialogue over MO's reaction to the Makarov, that MO complains to Sid for issuing MO with it. Sid's alternative for MO was to return MO to a death truck! So MO takes the survival choice of not being killed  !
Thank you. By searching for 'Makarov' I was able to check that part of the file. MO is still disorientated, sick, tired, and p*ssed off with Sid taking advantage of his memory loss. As the game progresses he'll mature, become more compassionate, and choose his words more carefully... | |
|  | | TrueB Master
Posts : 927 Join date : 2017-06-03
 | Subject: How a pda works Fri 12 Jul 2019 - 9:10 | |
| - Sword2012 wrote:
- TrueB wrote:
- Above post:
Hi Sword, It is the first conversation in English Sid has with MO after the cave and detox drink. The point is that Sid says "the choice is yours" which I think is verbatim, and there is no choice because MO is offered the Nimble job. There isn't the vanilla offer of a pda instruction. If Ssoup is to be a complete game eventually, then there are likely to be new players, who do not know how the PDA woks. The mini-tutorial on the PDA in SSOC imo was very helpful. Afaik, though, at the end of the training iirc, MO still gets the Nimble job, but at least players can understand what the PDA does. EDIT: I have just realised that Sid's words, could be okay as they are. If the SSOC is followed then the choice was either a pda lesson first or straight to the Nimble quest. However, there is a Stalkersoup dialogue over MO's reaction to the Makarov, that MO complains to Sid for issuing MO with it. Sid's alternative for MO was to return MO to a death truck! So MO takes the survival choice of not being killed  !
Thank you. By searching for 'Makarov' I was able to check that part of the file. MO is still disorientated, sick, tired, and p*ssed off with Sid taking advantage of his memory loss. As the game progresses he'll mature, become more compassionate, and choose his words more carefully...
Hi Sword, I was looking for something and found this again. Sid says "the choice is yours... and in vanilla goes on to to talk about a real job, you'll find (or possibly waste) this Strelok guy ... and I'll..." etc. It is only when the Makarov is mentioned that the option of a death truck is threatened. So really the vocal response of the choice is yours is missing the rest of the comment of "either I treat you like" which refers to MO being a Rookie, in which case the mysteries of the pda are explained or MO goes on his first mission without the instruction. Apart from the headings to be clicked it would perhaps help if the way to send SMS messages using the word processor (WP) is given and indeed, how the WP works. Also to use it to make and save notes, & to use the radio and so on. I often turn the radio on especially far from familliar routes in Level 1. Anyway, it occurs to me, and I hope you don't mind my suggesting this: that after the initial set up notes, a short note on the pda without the need for animation might be helpful for new gamers. Or a line inserted like "ah yes, that Strelok message, in case you have forgotten ..." and the verbal explanation. For when I realised not all message are screened and at least one, needs to be inserted, it took a bit to work out how to send SMS messages. I don't know whether the following can be done: when the information is initially given, MO could type it out, save it, and not send at once, then when he reaches the right location, he could just open the save and click on it for it to be sent. The word-processor is also handy for noting and saving codes, due to the lack of scroll on received messages, quicly pushed out of view by tasks etc. Regards, TrueB. _________________________________________________ TrueB
| |
|  | | Sword2012 Administrator

Posts : 1211 Join date : 2017-05-31 Location : UK
 | Subject: Re: Sid's words to MO Fri 12 Jul 2019 - 22:45 | |
| - TrueB wrote:
- Previous post:
- Sword2012 wrote:
- TrueB wrote:
- Above post:
Hi Sword, It is the first conversation in English Sid has with MO after the cave and detox drink. The point is that Sid says "the choice is yours" which I think is verbatim, and there is no choice because MO is offered the Nimble job. There isn't the vanilla offer of a pda instruction. If Ssoup is to be a complete game eventually, then there are likely to be new players, who do not know how the PDA woks. The mini-tutorial on the PDA in SSOC imo was very helpful. Afaik, though, at the end of the training iirc, MO still gets the Nimble job, but at least players can understand what the PDA does. EDIT: I have just realised that Sid's words, could be okay as they are. If the SSOC is followed then the choice was either a pda lesson first or straight to the Nimble quest. However, there is a Stalkersoup dialogue over MO's reaction to the Makarov, that MO complains to Sid for issuing MO with it. Sid's alternative for MO was to return MO to a death truck! So MO takes the survival choice of not being killed  !
Thank you. By searching for 'Makarov' I was able to check that part of the file. MO is still disorientated, sick, tired, and p*ssed off with Sid taking advantage of his memory loss. As the game progresses he'll mature, become more compassionate, and choose his words more carefully...
Hi Sword, I was looking for something and found this again. Sid says "the choice is yours... and in vanilla goes on to to talk about a real job, you'll find (or possibly waste) this Strelok guy ... and I'll..." etc. It is only when the Makarov is mentioned that the option of a death truck is threatened. So really the vocal response of the choice is yours is missing the rest of the comment of "either I treat you like" which refers to MO being a Rookie, in which case the mysteries of the pda are explained or MO goes on his first mission without the instruction. Apart from the headings to be clicked it would perhaps help if the way to send SMS messages using the word processor (WP) is given and indeed, how the WP works. Also to use it to make and save notes, & to use the radio and so on. I often turn the radio on especially far from familliar routes in Level 1. Anyway, it occurs to me, and I hope you don't mind my suggesting this: that after the initial set up notes, a short note on the pda without the need for animation might be helpful for new gamers. Or a line inserted like "ah yes, that Strelok message, in case you have forgotten ..." and the verbal explanation. For when I realised not all message are screened and at least one, needs to be inserted, it took a bit to work out how to send SMS messages. I don't know whether the following can be done: when the information is initially given, MO could type it out, save it, and not send at once, then when he reaches the right location, he could just open the save and click on it for it to be sent. The word-processor is also handy for noting and saving codes, due to the lack of scroll on received messages, quicly pushed out of view by tasks etc. Regards, TrueB.
Hi TrueB. Thanks for your comments, as I hadn't noticed these extra functions in the PDA We're currently incorporating a list of dialogue suggestions from forum members, in preparation for the next patch, and shall include yours But while we can't do any scripting or coding, and Sid's dialogue was reworked recently, adding a PDA function guide to the Encyclopedia shouldn't be a problem... | |
|  | | TrueB Master
Posts : 927 Join date : 2017-06-03
 | Subject: Re Sid's words to MO Sat 13 Jul 2019 - 1:50 | |
| - Sword2012 wrote:
- Previous post:
- TrueB wrote:
- Previous post:
- Sword2012 wrote:
- TrueB wrote:
- Above post:
Hi Sword, It is the first conversation in English Sid has with MO after the cave and detox drink. The point is that Sid says "the choice is yours" which I think is verbatim, and there is no choice because MO is offered the Nimble job. There isn't the vanilla offer of a pda instruction. If Ssoup is to be a complete game eventually, then there are likely to be new players, who do not know how the PDA woks. The mini-tutorial on the PDA in SSOC imo was very helpful. Afaik, though, at the end of the training iirc, MO still gets the Nimble job, but at least players can understand what the PDA does. EDIT: I have just realised that Sid's words, could be okay as they are. If the SSOC is followed then the choice was either a pda lesson first or straight to the Nimble quest. However, there is a Stalkersoup dialogue over MO's reaction to the Makarov, that MO complains to Sid for issuing MO with it. Sid's alternative for MO was to return MO to a death truck! So MO takes the survival choice of not being killed  !
Thank you. By searching for 'Makarov' I was able to check that part of the file. MO is still disorientated, sick, tired, and p*ssed off with Sid taking advantage of his memory loss. As the game progresses he'll mature, become more compassionate, and choose his words more carefully...
Hi Sword, I was looking for something and found this again. Sid says "the choice is yours... and in vanilla goes on to to talk about a real job, you'll find (or possibly waste) this Strelok guy ... and I'll..." etc. It is only when the Makarov is mentioned that the option of a death truck is threatened. So really the vocal response of the choice is yours is missing the rest of the comment of "either I treat you like" which refers to MO being a Rookie, in which case the mysteries of the pda are explained or MO goes on his first mission without the instruction. Apart from the headings to be clicked it would perhaps help if the way to send SMS messages using the word processor (WP) is given and indeed, how the WP works. Also to use it to make and save notes, & to use the radio and so on. I often turn the radio on especially far from familliar routes in Level 1. Anyway, it occurs to me, and I hope you don't mind my suggesting this: that after the initial set up notes, a short note on the pda without the need for animation might be helpful for new gamers. Or a line inserted like "ah yes, that Strelok message, in case you have forgotten ..." and the verbal explanation. For when I realised not all message are screened and at least one, needs to be inserted, it took a bit to work out how to send SMS messages. I don't know whether the following can be done: when the information is initially given, MO could type it out, save it, and not send at once, then when he reaches the right location, he could just open the save and click on it for it to be sent. The word-processor is also handy for noting and saving codes, due to the lack of scroll on received messages, quicly pushed out of view by tasks etc. Regards, TrueB.
Hi TrueB. Thanks for your comments, as I hadn't noticed these extra functions in the PDA We're currently incorporating a list of dialogue suggestions from forum members, in preparation for the next patch, and shall include yours But while we can't do any scripting or coding, and Sid's dialogue was reworked recently, adding a PDA function guide to the Encyclopedia shouldn't be a problem...
Hi Sword, that's a brilliant idea to put them in the encyclopedia, certainly worthy of a vote. Thanks and Regards, TrueB. _________________________________________________ TrueB
| |
|  | | Sponsored content
 | Subject: Re: Sid's words to MO  | |
| |
|  | | | Sid's words to MO | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |