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Update to A Walk Through StalkerSoup Part I Icon_minitimeby TrueB Sun 10 Sep 2023 - 7:57

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 Update to A Walk Through StalkerSoup Part I

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pchester
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pchester


Posts : 2406
Join date : 2017-06-03
Location : UK

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PostSubject: Update to A Walk Through StalkerSoup Part I   Update to A Walk Through StalkerSoup Part I Icon_minitimeThu 15 Dec 2022 - 22:06

A Walk Through StalkerSoup - Part I has been updated to game version 1.1.0019.5. Part I now covers all of Level 0, from the start by the Death Truck to the end of Dead City. Many pictures have been enlarged/enhanced for clarity. Appendix added for Artefact Recipes. Known bugs/issues and workarounds added.

Download from the usual place:
[You must be registered and logged in to see this link.]

(NB: as a result of these changes, the document is considerably larger than before!)

Please note, there are many minor dialogue changes in 0019.5 that I have not included in my update, mainly due to the amount of work that would be involved and the possibility of further changes to the story as development continues. I intend to fully revise all dialogue when the game is complete. Hopefully any differences between the dialogue in the walkthrough and that in the game will not cause any significant confusion.


A Walk Through StalkerSoup - Part II has yet to be updated and currently covers game version 1.1.0019.1. Part II begins in Recon (about 2/3 of the way through Level 0) so there is currently some overlap. I would advise continuing with Part I until the end of Dead City, and only then switching to Part II. When updated, Part II will take the story from Level 1 (Collector) to its current 1.1.0019.5 end point. As further content is released it will be added to Part II until the game is complete.


My thanks to all of you StalkerSoup enthusiasts who have taken the trouble to let me know of errors or other issues within the walkthrough. It all helps me to get the document as correct - and as useable - as possible.

With that in mind, please let me know if the pictures are easier to see now; In particular Appendix 4 (Kostya's Caches) as I intend to use a similar approach when I update the Collector chapters in Part II.

Finally, Microsoft Word is notorious for moving things around unexpectedly, so please let me know if you spot anything out of place - or, indeed, of any other errors that may have slipped in unnoticed.

A Merry Christmas to those who celebrate it; and Happy Holidays to everyone else.

pchester
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Swilc Sans
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Swilc Sans


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PostSubject: Re: Update to A Walk Through StalkerSoup Part I   Update to A Walk Through StalkerSoup Part I Icon_minitimeSun 18 Dec 2022 - 12:29

Quote :
Previous post:
Thanks for the guides pchester, they are extremely detailed and very well made. I have to agree that the images do look better now, especially in Kostya's Caches. If you don't mind me asking, when do you predict that Part II would be released, just curious. I was a bit overwhelmed by the 500+ pages at first haha but then I realized it's because of the increased quality and because it goes all the way to Dead City. Merry Christmas and a Happy New Year to you too Stalker.

UPDATE: I've just found a bug 5 seconds after typing this in. I basically got caught in a Vortex, Alt-TABed out of the game to go and drink some water, and when I came back and went in the game again, the Vortex was gone, like it full on disappeared.
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Sword2012
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Sword2012


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PostSubject: Re: Update to A Walk Through StalkerSoup Part I   Update to A Walk Through StalkerSoup Part I Icon_minitimeSun 18 Dec 2022 - 18:01

Hi Swilc Sans

In StalkerSoup the anomalies, like the weather conditions, have a life, and death, of their own

Depending on the underground and surface conditions in an ever-changing Zone, only a relatively few number of anomalies are permanent, and are designed as such into the game - so it would only be a bug if one of these was to disappear...
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pchester
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pchester


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PostSubject: Re: Update to A Walk Through StalkerSoup Part I   Update to A Walk Through StalkerSoup Part I Icon_minitimeSun 18 Dec 2022 - 19:03

Swilc Sans wrote:
If you don't mind me asking, when do you predict that Part II would be released, just curious.
Hi Swilc Sans, Thanks for the feedback.

I should finish updating The Collector (the first chapter in Level 1) today, and hopefully begin work on ZEP tomorrow. I still have a long way to go, so at a rough guess (and depending on how things go over Christmas) it is probably going to take me another three or four weeks to complete Part II.
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PostSubject: Re: Update to A Walk Through StalkerSoup Part I   Update to A Walk Through StalkerSoup Part I Icon_minitime

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» Walkthrough Part II updated to game version 1.1.0019.5.

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