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 Timed artifacts

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Musketeer
Experienced


Posts : 105
Join date : 2018-09-06
Age : 40

PostSubject: Timed artifacts   Tue 18 Sep 2018 - 13:51

How do you like idea of all artifacts being slowly losing their power unless you recharge them in "home" anomaly?
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WhiteWolf
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Posts : 422
Join date : 2017-09-26
Age : 47
Location : South Africa and Thailand

PostSubject: Re: Timed artifacts   Tue 18 Sep 2018 - 13:59

[You must be registered and logged in to see this link.] wrote:
How do you like idea of all artifacts being slowly losing their power unless you recharge them in "home" anomaly?

Real Bro, never look'd at that, i will check that out. Can you see the level of the power or not ?
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Musketeer
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Posts : 105
Join date : 2018-09-06
Age : 40

PostSubject: Re: Timed artifacts   Tue 18 Sep 2018 - 14:06

Doode, Its IDEA no BUG Wink
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WhiteWolf
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Age : 47
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PostSubject: Re: Timed artifacts   Tue 18 Sep 2018 - 14:13

[You must be registered and logged in to see this link.] wrote:
Doode, Its IDEA no BUG Wink
Yeh, thought so, but, yes, it will work nice, getting a flat artifect in battle lol, any one got a charger here !, my Scalps battery gone flat !, need to recharge it ! lol!
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Musketeer
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Posts : 105
Join date : 2018-09-06
Age : 40

PostSubject: Re: Timed artifacts   Tue 18 Sep 2018 - 14:16

You could find ART but later find out that its unsusable... some time Wink

Strelok tells "Time"! Have some vodka! I need to whump up my gear!
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