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 Adding NS 2016?

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Posts : 1
Join date : 2018-02-07

PostSubject: Adding NS 2016?   Wed 7 Feb 2018 - 23:38

I love this compilation of mods. I love the unique enhanced DX11 with the new graphical features. It looks beautiful, unique, and fantastic, something that a mod like NS (Narodnaja Solanka) should look like with all the new anomalies!

However, on April 30th, 2017, they released their revised and complete version called Narodnaja Solyanka 2016. It changes a lot of dialogue, gameplay, and story-arc. It delete's a lot of unnecessary items and quests (which people on the Russian forums are praising for), completes the story as before it was incomplete from the 2010 version, adds 2 new levels s well as a bunch of new artifacts, anomalies, etc. You get the idea.

They still unfortunately remained on DX9 SoC.
Are you guys working on, or plan on changing NS 2010 to NS 2016 from your works, the STALKER SOUP? Because it is a fantastic work! The Translations are on the spot! Not like that loq quality machine-translation's by TKGP. This is professional translation and my reading skills in Russian are poor.

If there's any updates, news, or anything, Will SOUP be upgraded to NS 2016? It would be super amazing to play the completed version with Directx 11 Enhanced, as well as the other compilations made by this team!
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Join date : 2017-05-31
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PostSubject: Re: Adding NS 2016?   Thu 8 Feb 2018 - 13:48

[You must be registered and logged in to see this link.] wrote:
See above post:

As this post also appeared on the ModDB forum, I've answered to both

Ever since TB started working with NS 2010, all these mods have been integrated to create StalkerSoup [You must be registered and logged in to see this link.]

That was 6-7 years ago, and StalkerSoup has become a very different game. Naturally, each member of the team will add something different to the members of another team, and it will evolve differently

Also, some teams don't talk to each other, so they can't help each other out

We were fortunate to work with the translator of the DMX mod, and exchanged our English text files, making the job a lot easier for both of us and avoiding duplicated effort

I can only comment on the text and translations, because that's my job on the team. Last night I tried downloading NS 2016 to have a look at the text files to see if there was anything useful we could integrate (with their permission of course), or at least understand in terms of context, but I could only find the Russian version of the game, so if you would post a link to the English version I'd be very grateful

In the meantime the StalkerSoup dialogue team will continue playing the game over and over, trying to understand the concepts and context of the original game and, line by line, turn it into decent English

We've been at it for two years so far, and I hope to see the first draft completed this year, but there are 111 text files in NS 2016, compared with 154 in StalkerSoup, which contains about 80% more content  Very Happy
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