STALKERSOUP


Everything about the STALKERSOUP game...
 
HomeFAQRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Soul Cube 110017.1
by nemisis1842khann Today at 12:49

» Only curious, nothing game breaking
by pchester Today at 11:40

» Just a few questions and chat...
by pchester Today at 9:48

» Hey, everyone!
by Alphabet Soup Today at 1:16

» The '100 Rads' bar...
by Aleks1970 Yesterday at 23:10

» A Stalker's Diary v1
by PhilH231 Yesterday at 20:16

» Dialog 1.1007.1
by pchester Yesterday at 20:12

» How do I fix my save file after 110017.1?
by doggybag2355 Yesterday at 18:49

August 2018
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
Top posting users this week
pchester
 
Sword2012
 
AsianStrelok
 
TecnoBacon
 
PhilH231
 
nemisis1842khann
 
Alphabet Soup
 
doggybag2355
 
Spiked_
 
MiksaMV
 
Statistics
We have 556 registered users
The newest registered user is Angemalter

Our users have posted a total of 6564 messages in 759 subjects
Who is online?
In total there are 3 users online :: 1 Registered, 1 Hidden and 1 Guest

Spiked_

Most users ever online was 26 on Sat 7 Apr 2018 - 5:10

Share | 
 

 Ammo in 110012

Go down 
AuthorMessage
shaman
Zombie
avatar

Posts : 2
Join date : 2017-06-10
Location : WV

PostSubject: Ammo in 110012   Sun 11 Jun 2017 - 5:09

I'm playing Version 1 Release 1 Revision 0012 and whenever I loot enemies they either have next to no ammo or 200 rounds of whatever their gun uses. Is there some sort of fix for this or is it suppose to be this way? Thanks
Back to top Go down
TrueB
Novice


Posts : 26
Join date : 2017-06-03

PostSubject: Re: Ammo in 110012   Sun 11 Jun 2017 - 10:25

If you go into TB3D Modders.Script, there is a provision for limiting ammo. You might also set the number of items from 1 upwards for NPCs to have. You might also check the base of the script for other items.


Last edited by TrueB on Wed 14 Jun 2017 - 22:32; edited 1 time in total
Back to top Go down
TecnoBacon
Administrator
avatar

Posts : 102
Join date : 2017-06-01
Location : USA

PostSubject: Re: Ammo in 110012   Mon 12 Jun 2017 - 20:34

there is a bug that is not removing the 200 rounds given so npc don't run out right away but on death it should be removed and a random amount is supposed to be given back. It is ignoring npc that have more than the max amount completely.
Back to top Go down
http://tecnobacon.com
papanoel
Novice


Posts : 28
Join date : 2017-06-03
Age : 39
Location : France

PostSubject: Re: Ammo in 110012   Sun 18 Jun 2017 - 13:46

I like this bug.
Especially when the dead NPC has 200 buckshot ammo or 800 .45 Hydroshock. Smile
Back to top Go down
Sponsored content




PostSubject: Re: Ammo in 110012   

Back to top Go down
 
Ammo in 110012
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
STALKERSOUP :: STALKERSOUP Main discussions-
Jump to: