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 Well, I completed everything I could in StalkerSoup (spoiler)

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_Nite_
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PostSubject: Well, I completed everything I could in StalkerSoup (spoiler)   Thu 17 Aug 2017 - 12:36

except for the insane ammount of CTD's and some infoportions I had to enter to pass some missions its been really fun

Spoiler:
 

Guess I will wait for 110014 release


Last edited by _Nite_ on Fri 18 Aug 2017 - 8:00; edited 2 times in total
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Steve90k
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PostSubject: Re: Well, I completed everything I could in StalkerSoup (spoiler)   Thu 17 Aug 2017 - 15:58

Do you understand the mission coding? I ask becuase some of it needs attention and you could help TB and aleks with some of the issues.

Generally you would take a piece of code (Particularly in storymode), fix it, and then submit the new file to Aleks or TB for approval. It would make the game less buggy and more fluent for new players.
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_Nite_
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PostSubject: Re: Well, I completed everything I could in StalkerSoup (spoiler)   Fri 18 Aug 2017 - 0:14

No I don't unfortunately sorry steve, I'm just a beta tester basicly, I do want this mod to be successful though since its the only one with 50 - 60 maps in it and easily about 400 hours worth of gameplay
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kd6dm
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PostSubject: Re: Well, I completed everything I could in StalkerSoup (spoiler)   Fri 18 Aug 2017 - 1:53

110013 from MO start to Collector finish:
 

_________________________________________________
Один выстрел один труп
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_Nite_
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PostSubject: Re: Well, I completed everything I could in StalkerSoup (spoiler)   Fri 18 Aug 2017 - 4:34

I had a complete different experience on 110013 not just the end of caisers stashes, I had cstack overflow, out of memory crashes, LUA error crashes, "stop" (a nil value), etc etc happening randomly all over, all of them were CTD's

even had script crashes, I could tell when a script crash happens cause the Bioradar stops functioning.

the "stop" (a nil value) crash was the worst cause it kept corrupting my autosave and quicksave, I had to make a backup save at every map transition point

as far as problems with maps, Waiting Room would freeze on me anytime I load a gamesave or change transition and also Pripyat had that Bone crash in the northwest corner. TB is already aware of these though based on this post here

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