I started the current build in Cadet difficulty. It was fine in the beginning, but with the growing availability of better guns it feels too easy. After changing the .ltx files to give bandits more health (from 200 to 160000), halving the parameters in the immunities.ltx as well as the damage values for the weapons. I switch to Marked One difficulty but can still kill a bandit with a single bullet to the chest with an AN-94. The same happens with the majority of the mutants.
PS: I changed the damage_mult in the script file to 0.01 but it's the same.
Do I have to restart the game in MO difficulty? Or is there another possibility available to increase the difficulty?